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| StructuredSurfaceGridPrimitive (int num1, int num2) |
| Constructs a structured surface grid primitive in 3 dimensions. Grid co-ordinates are initialized to 0. More...
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| StructuredSurfaceGridPrimitive (vec3 origin, vec3 basevector1, vec3 basevector2, int num1, int num2) |
| Construct a structured surface grid primitive in 3 dimensions. Complete is constructed by translations of the origin by linear combinations of two base vectors with integer factors. More...
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IG.Gr.StructuredSurfaceGridPrimitive.StructuredSurfaceGridPrimitive |
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inlineprotected |
IG.Gr.StructuredSurfaceGridPrimitive.StructuredSurfaceGridPrimitive |
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int |
num1, |
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int |
num2 |
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inline |
Constructs a structured surface grid primitive in 3 dimensions. Grid co-ordinates are initialized to 0.
- Parameters
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num1 | Number of points in the first grid direction. |
num2 | Number of points in the second grid direction. |
IG.Gr.StructuredSurfaceGridPrimitive.StructuredSurfaceGridPrimitive |
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vec3 |
origin, |
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vec3 |
basevector1, |
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vec3 |
basevector2, |
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int |
num1, |
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int |
num2 |
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) |
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inline |
Construct a structured surface grid primitive in 3 dimensions. Complete is constructed by translations of the origin by linear combinations of two base vectors with integer factors.
- Parameters
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origin | Origin of the mesh. |
basevector1 | The first base step of the mesh. |
basevector2 | The second base step of the mesh. |
num1 | Number of points in the first grid direction. |
num2 | Number of points in the second grid direction. |
override int IG.Gr.StructuredSurfaceGridPrimitive.NumCoordinates |
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get |
override vec3 IG.Gr.StructuredSurfaceGridPrimitive.this[int i] |
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getset |
The documentation for this class was generated from the following file: